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Clive Barker's Hellraiser: Revival is a single-player survival horror action game developed and published by Saber Interactive. It was written with Hellraiser creator Clive Barker and released on October 8, 2026 for PC, PlayStation 5, and Xbox Series X|S.
You play as Aidan Lynch from a first-person view. After his girlfriend Sunny is taken by the Cenobites, Aidan follows her into a world that shifts between reality and the Cenobites' labyrinth, facing their cult, the Scarlet Church.
Combat mixes melee weapons and firearms. Blunt weapons break armor, sharp ones work best on unprotected enemies, and all melee weapons wear out. Some enemies cannot be beaten, so you must sneak or run.
The Genesis Configuration puzzle box is both a key to the story and a weapon, granting powers such as telekinesis. You also solve puzzles and craft healing items and ammunition from gathered resources. Doug Bradley, the original Pinhead from the films, returns to the role.
Classic Cenobites such as Chatterer, Butterball, and Deepthroat appear alongside new designs, and puzzles tied to the box and the labyrinth break up the combat. Enemies include human cultists as well as Cenobites, and a sadistic artist named Bruno Keller is among the threats you meet. Supplies are limited, so managing resources is as important as fighting.
It is aimed at adult horror fans who want a story-driven, gory survival experience.
Activation: PC keys activate on Steam. Console versions use the PlayStation Store or Microsoft Store.
Deluxe Content: A separate Deluxe Content DLC is available; it requires the base game.
Rating: The game contains strong violence and mature themes and is intended for adults.
Check the activation platform and region on each offer, then read our guide on how to activate your CD key. Trailers and news are on the official Hellraiser: Revival website.
First-person survival horror set in the Hellraiser universe.
Story co-written with franchise creator Clive Barker.
Doug Bradley returns to play Pinhead.
Use the Genesis Configuration puzzle box as a weapon.
Melee weapons and firearms, with breakable melee gear.
Stealth and escape against enemies you cannot defeat.
Craft healing items and ammo from gathered resources.
Single-player campaign shifting between reality and the labyrinth.
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