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Syberia is a point-and-click adventure game developed and published by Microids and created by Belgian comic artist Benoit Sokal. It first released for Windows PC in 2002, later reached consoles, and is now sold digitally on Steam and Nintendo Switch.
You explore richly drawn 3D locations, talk to characters, collect items and solve puzzles that are built into the story rather than added as separate challenges. Film-like camera angles and framing give each scene a cinematic look.
Much of the game revolves around clockwork automatons. Mechanical servants, wind-up trains and intricate machines are part of almost every puzzle, and many of them reflect the work of a genius toymaker whose story slowly comes into focus.
You play as Kate Walker, a New York lawyer sent to the alpine village of Valadilène to close the sale of an old automaton factory. The deal turns into a long journey across Europe toward eastern Russia as she searches for Hans Voralberg, the inventor who holds the key to the mystery. It is a single-player story.
Syberia suits players who enjoy slow, atmospheric adventures, strong characters and story-driven puzzles. It is also the starting point for the series, followed by Syberia II, Syberia 3 and Syberia: The World Before.
PC (Steam): Most PC keys activate on Steam. The game runs on very old and modern Windows systems alike.
Nintendo Switch: Switch codes redeem on the Nintendo eShop.
Original vs Remastered: This page covers the original 2002 game. Syberia – Remastered is a separate release, so check the exact product name before you buy.
Before you buy, check the activation platform and region on each offer, then follow our guide on how to activate your CD key. To continue the series later, compare prices for Syberia 3, or visit the official Syberia website.
Original 2002 point-and-click adventure from Microids.
Created by comic artist and game designer Benoit Sokal.
Play as New York lawyer Kate Walker.
Journey from the Alps toward eastern Russia.
Puzzles woven into the story, not bolted on.
Clockwork automatons and wind-up machines throughout.
Cinematic camera angles and detailed 3D environments.
First chapter of the long-running Syberia series.
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