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Invisible, Inc. is a turn-based tactical stealth game developed and published by Klei Entertainment, the independent studio behind Mark of the Ninja and Don't Starve. It launched on Steam on May 12, 2015, with Windows, macOS and Linux support, and holds a Metacritic score of 82. Console editions later arrived on PlayStation 4 and Nintendo Switch.
You command the agents of Invisible, a spy agency on the run, as they infiltrate the world's most dangerous corporations. Each mission drops your team into a randomly generated facility filled with guards, cameras and security daemons. You spend limited action points to sneak, hack consoles with the Incognita AI, steal credits and gear, and reach the exit before the alarm level climbs too high. Agents who fall in the field can be lost for good, so every move matters.
Between missions you upgrade agents with augments, items and programs, which lets you build very different strategies run after run. An Invisible, Inc. CD key suits fans of XCOM-style tactics who prefer stealth to firefights, and players who enjoy Klei's other systems-driven games such as Don't Starve Together. The official Klei game page lists news and updates.
Turn-Based Stealth Tactics: Move agents with limited action points, peek around corners and plan routes past guards and cameras.
Character Selection: Start with any of 10 unlockable agents, 6 agent variants and 6 starting programs for cracking corporate security.
Deep Build Customization: Combine agents, items, augments and programs to create your own strategy each campaign.
Randomly Generated World: Locations, threats and loot change every playthrough, so no two runs play the same.
Five Game Modes: Pick from 5 modes plus extensive custom generation options to tune difficulty and pacing.
Animated Cutscenes and Voice Acting: Fully animated story scenes and hundreds of voiced lines carry the spy-thriller plot.
Contingency Plan Expansion: Optional DLC available separately on Steam adds content to the base campaign.
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