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VOIN is a first-person hack-and-slash action RPG created by solo developer Nikita Sozidar and published by tinyBuild. It launched on Steam in Early Access on December 10, 2024, and is available for Windows PC. You play as VOIN, a living weapon summoned by a faceless mage to cleanse a world ravaged by plague.
The core loop is built around fast melee combat and repeat runs into hostile territory. You cut through large groups of enemies, use elemental abilities, and move with high mobility, leaping across ruined castles and striking from above. Each expedition yields weapons and gear. You then return to the Master's Citadel, your hub, to cleanse what you collected and strengthen your build before heading back out. Boss fights against huge, aggressive enemies test what you have learned.
VOIN is aimed at players who enjoy first-person melee, loot-driven progression and a dark fantasy tone. Because it is an Early Access title, content and balance can change over time. Grab a VOIN CD key to start early, and read our tips on buying cheap game keys safely before you check out. The official VOIN website has trailers and development news.
First-Person Hack-and-Slash: Fast melee combat built for cleaving through hordes of enemies with precise, aggressive strikes.
Elemental Powers: Channel elemental abilities in combat to control crowds and add damage to your attacks.
High Mobility: Leap across ruins, clear gaps over rivers and attack enemies from the air.
Loot and Gear: Collect weapons and equipment in dangerous realms to improve your build over time.
Master's Citadel Hub: Return to the Citadel between runs to cleanse your finds and prepare for the next expedition.
Boss Battles: Face large, ruthless bosses that demand clean movement and timing.
Solo-Developed Project: Built by a single developer, Nikita Sozidar, and in active Early Access development with tinyBuild.
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